Universiti Malaya Community Engagement Centre
Physically disabled people tend to maintain sedentary lifestyles, which is a major health burden that can result in a variety of chronic and acute health problems. This research focuses on utilizing exergames—a category of serious games intended to mix enjoyment with health outcomes—to address the specific health challenges of this underserved community, realizing the need for focused interventions.
This project's main objective is to improve the general health and quality of life of people with physical limitations by encouraging physical exercise through the use of exergaming. Our goal in investigating the possibilities of exergames is to generate all-encompassing chances for athletic employment, exercise training, and elevated degrees of physical activity within this demographic. Health inequities are exacerbated by sedentary habits, especially for people with physical limitations who may have more difficulty obtaining appropriate exercise programs. Exergames offer a compelling platform that blends physical effort with the enjoyment of sports-themed games, making them a possible solution to these problems.
Exergaming has been shown to have favorable effects on a number of health factors. Playing sports-related video games requires players to put forth physical effort, which enhances their general physical health, strength, and cardiovascular fitness. Exergames' immersive qualities support mental health advantages by giving players a sense of drive and achievement.Communities and organizations have come a long way in tackling the social deprivation associated with exercise among people with physical limitations. Platforms for exergaming training have become useful instruments, providing extensive chances for both exercise training and athletic employment. These platforms have been effective in raising levels of physical activity, which has improved the target population's general well-being.
The project places a strong emphasis on how exergaming may create all-encompassing potential. Through the integration of athletic job prospects, people with physical disabilities can engage in sports activities to the fullest, promoting a sense of empowerment and inclusion. Furthermore, the fitness training programs available on exergaming platforms accommodate a range of fitness levels, guaranteeing accessible for people with different physical capacities.Exergaming is a comprehensive strategy that addresses sedentary lifestyles and has a significant influence on the quality of life for people with physical limitations. In addition to the advantages for physical health, a more meaningful and richer life experience is brought about by a stronger feeling of community, more social contact, and enhanced mental health.
Even while the project shows a lot of progress, issues like exergaming platforms' pricing and accessibility still need to be resolved. Working together with legislators, technology developers, and healthcare practitioners is crucial to guaranteeing that these therapies are widely accessible. Exergaming platforms will be further refined through ongoing research and development to meet the varied demands of people with physical limitations. In summary, this study aims to strategically apply exergaming to treat the long-term health problems linked to sedentary lives among people with physical limitations. The project intends to empower and uplift a marginalized population by providing holistic options such as sports employment, fitness training, and higher physical activity levels. This will dramatically improve the people's overall health and quality of life. For this endeavor to be successful and sustainable, organizations, communities, and stakeholders must work together.
Project information
Project Execution: 20 Months
Location: Perak, Kuala Lumpur & Selangor
Target Community: Wheelchair users
Number of Community benifited: 42 communities
Outcome of the Project
Impact of the Project
Last Update: 27/12/2023