• Universiti Malaya Community Engagement Centre (UMCares)
  • umcares@um.edu.my
  • 03-79677357
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Toying with Science: Sparking STEM Interest Through Play 

The declining interest in Science, Technology, Engineering & Mathematics (STEM) among students is a global concern threatening national competitiveness. This dwindling enthusiasm, often linked to a perceived lack of excitement in traditional methods, is what the *Toying with Science* project was designed to overcome.

A team of UM students and lecturers innovatively co-developed science annotated learning modules using everyday toys (packaged as a Science Kit). These kits promote design thinking and provide students with excellent experiential learning opportunities to see physics and science concepts in total action in an integrated approach. The project engaged six schools, 11 teachers, and 198 pupils.

Crucially, Toying with Science offers a frugal educational resource, serving as a vital supplement or alternative to expensive, standardized laboratory equipment. This approach not only boosts STEM engagement but also helps students assimilate essential transferable skills such as perseverance, critical thinking, creativity, and teamwork, measured through post-activity quizzes and questionnaires.

Project Video Documentation

  

MYRA Rating (Project Assessment):

    

Project Details, Outcomes, and Impact

Project Information

  • Project Execution: 6 months
  • Location: Primary and Secondary Schools in Klang Valley
  • Target Community: Primary and secondary school students
  • Numbers of Community Benefited: 323 students

Key Outcomes of the Project

  1. Development of a "Flip-laboratory" or physics 'play' makerspace experience, providing students with focused time exploring science and spurring curiosity in STEM-inspired design aesthetics, developed in the Department of Physics.
  2. Creation of a repository of wide variety and personalized 'physics in action' experimental sets for school laboratory demonstrations and improvisation, offering a sustainable resource.

Socio-Educational Impact

  1. Fostering design thinking among pupils to deliver their intended functions effectively.
  2. Creating genuine learning opportunities for students to see scientific principles in total action.
  3. Significantly improving teamwork among pupils and increasing their interest in STEM.
  4. Facilitating the **incorporation of the prepared toy-based science modules** into the schools' teaching curriculum.

Project Gallery 

Aligning with Global Sustainability Goals

SDG 4: Quality Education

SDG 4: Quality Education

SDG 9: Industry, Innovation and Infrastructure

SDG 9: Industry, Innovation and Infrastructure

SDG 17: Partnerships for the Goals

SDG 17: Partnerships for the Goals

Last Update: 10/10/2025